Carly & the Reaperman
Avoid dangers, solve puzzles and build your way through the Underworld in this cooperative multiplayer game. Play as either Carly in a classic platforming game or step into VR and control the Reaperman. Together you must find ways to cooperate to overcome the obstacles and inhabitants of the Underworld and get back to the world of the living.
Carly and the Reaperman is the first game to be released by Odd Raven Studios. The game is scheduled for release Q4 2017 on one or more VR platforms (TBA).
We are a VR focused game development studio based in Stockholm, Sweden. Our goal is to create inclusive games that are fun beyond the novelty of the technology. We are currently working on our first own game and while doing that we have also created several smaller games for brands such as Mercedes and Björn Borg.
Our game beats
4 things we find being important when developing games.
Creative – Being creative in games is awesome
Social – VR does not need to be a one player experience
Characters, World & Story – We love!
Norms – Challenge them
And we love to help others
We are a rare breed that combines interactive design, tech wizardry and a deep understanding of the modern marketing landscape.
Our main focus is VR game development, but we also help brands, companies and agencies use VR as a communication and marketing tool. We do everything from educational workshops to full stack VR project implementation.
If you’re interested in a VR project or some sort of VR collaboration don’t hesitate to get in touch. Below are som examples of what we have done.
Mercedes Benz wanted to activate their sponsorship of the Tennis ATP event Swedish Open and at the same time communicate their futuristic concept car. We made a high tech tennis experience in room scale VR set in the futuristic city of their mood videos.
The annual release of cows from their winter home in a barn to the grassy outdoor is a heart warming event. We helped the biggest dairy producer in Scandinavia bring it to a bigger audience by the use of mobile 360° VR.
A fully interactive VR experience, merging education and gaming while helping youngsters decide what education to choose.
A success used through out the season by Skolverket at various venues all over Sweden.
We created a mobile VR Game that made Björn Borg stand out amongst other brands at trade shows in Scandinavia. We helped evolve the content marketing and the Brand Experience by using VR.
More coming soon...